Update Alpha 8 (and a pretty big announcement!)


Oi, mates, Alpha 8 is here!

+ Added a dynamic music system and different songs for each level of the game! The state of the music will change automatically depending on the state of the game (has the wave begun or has it just ended?, etc.);
+ Added 3 new weapons:
    > Revolver;
    > Golden Revolver;
    > Throwable Revolver;
+ Added more sound effects (burning fire, small explosion, etc.);

= Improved (greatly, I'd say) the looks of the first and the second level of the game (didn't bother to modify the tutorial as that one needs to be completely remade because it's become pretty outdated and doesn't work as I'd really like to - will do in a future update);
= Fixed the lighting bug of the second level (the player was completely visible - not affected by the lack of lights - in the dark area of the map);
= Fixed the LGMK1 not dealing any damage to crates and explosive barrels;
= Fixed the LGMK1 not shooting when pointed at the boss of Old Building;

And now, for the announcement!

Well, it seems like Alpha 9 will be the last Alpha update! After that, I've decided to finally put the game in its Beta phase! Once Beta 1 comes out, the game will most certainly become paid instead of free. I haven't decided on a price yet, but I think it will be somewhere around $5. Worry not, though! I will still keep the latest Alpha version online as some sort of "free demo" for new players to try before deciding whether or not to buy //operation_P//.

That's all for now. See you soon!

Get //operation_P// [Alpha]

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